Thorn_Staff_
1 bonus
2 bInt,3;
3 bonus
4 bDex,3;
5 .@r
6 =
7 getrefine();
8 bonus2
9 bIgnoreMdefClassRate,Class_Normal,.@r;
10 bonus2
11 bIgnoreMdefClassRate,Class_Boss,.@r;
12 bonus
13 bDelayrate,-.@r*3/2;
14 bonus
15 bAtkEle,Ele_Dark;