Detecting_Staff
1 .@r
2 =
3 getrefine();
4 bonus
5 bUnbreakableWeapon;
6 bonus
7 bMatkRate,10;
8 if
9 (.@r
10 =
11 7)
12 {
13 bonus
14 bMatk,60;
15 bonus
16 bVariableCastrate,-10;
17 }
18 if
19 (.@r
20 =
21 9)
22 {
23 bonus2
24 bMagicAtkEle,Ele_Fire,15;
25 autobonus
26 "{
27 bonus2
28 bMagicAddSize,Size_All,20;
29 }",10,10000,BF_MAGIC;
30 }
31 if
32 (.@r
33 =
34 11)
35 {
36 bonus
37 bDelayrate,-20;
38 }