R_Foxtail_rod
1 .@r
2 =
3 getrefine();
4 bonus
5 bMatkRate,5;
6 bonus
7 bMatk,350;
8 bonus
9 bUnbreakableWeapon;
10 bonus
11 bMatk,4*.@r;
12 bonus
13 bBaseAtk,4*.@r;
14 if
15 (.@r
16 =9)
17 {
18 bonus2
19 bSkillAtk,"SU_CN_METEOR",20;
20 bonus2
21 bSkillAtk,"SU_PICKYPECK",20;
22 }
23 if
24 (.@r
25 =11)
26 {
27 bonus2
28 bAddRace,RC_Undead,20;
29 bonus2
30 bAddRace,RC_Angel,20;
31 }