Wolf_Orb_Skill_32
1 .@r
2 =
3 getrefine();
4 bonus
5 bCritAtkRate,10;
6 bonus2
7 bSkillAtk,"SN_SHARPSHOOTING",15;
8 if
9 (.@r
10 =7)
11 {
12 bonus
13 bCritAtkRate,10;
14 bonus2
15 bSkillAtk,"SN_SHARPSHOOTING",15;
16 if
17 (.@r
18 =9)
19 {
20 bonus
21 bCritAtkRate,15;
22 bonus2
23 bSkillAtk,"SN_SHARPSHOOTING",15;
24 if
25 (.@r
26 =11)
27 {
28 bonus
29 bCritAtkRate,15;
30 bonus2
31 bSkillAtk,"SN_SHARPSHOOTING",15;
32 }
33 }
34 }