Excalibur_IL
1 .@r
2 =
3 getrefine();
4 bonus
5 bDelayrate,-5;
6 bonus
7 bMatkRate,5;
8 if
9 (.@r
10 =7)
11 {
12 bonus2
13 bSkillAtk,"LG_RAYOFGENESIS",15;
14 if
15 (.@r
16 =9)
17 {
18 bonus2
19 bMagicAtkEle,Ele_Holy,15;
20 bonus
21 bVariableCastrate,-10;
22 if
23 (.@r
24 =11)
25 {
26 bonus2
27 bSkillAtk,"LG_RAYOFGENESIS",25;
28 }
29 }
30 }