2Para_Dagger_RG
1 bonus
2 bAspdRate,10;
3 if
4 (BaseLevel
5 =60)
6 bonus2
7 bSkillAtk,"RG_BACKSTAP",20;
8 if
9 (BaseLevel
10 =75)
11 bonus2
12 bSkillAtk,"RG_RAID",10;
13 if
14 (BaseLevel
15 =90)
16 bonus2
17 bSkillAtk,"RG_RAID",15;