Wondering_Wolf_Helm
1 bonus
2 bAgi,5;
3 bonus
4 bFlee,10;
5 bonus2
6 bIgnoreDefRaceRate,RC_DemiHuman,10;
7 bonus2
8 bIgnoreDefRaceRate,RC_Brute,10;
9 bonus2
10 bIgnoreDefRaceRate,RC_Player_Doram,10;
11 if
12 (getrefine()
13 =7)
14 {
15 bonus2
16 bAddEff,Eff_Bleeding,10;
17 }
18 if
19 (getrefine()
20 =9)
21 {
22 bonus3
23 bAutoSpellWhenHit,"MC_LOUD",1,1;
24 }