3Para_Rod_AB
1 .@l
2 =
3 BaseLevel;
4 .@a
5 =
6 getskilllv("HP_MEDITATIO");
7 bonus
8 bMatk,180;
9 bonus
10 bMatkRate,5;
11 bonus
12 bUnbreakableWeapon;
13 bonus
14 bVariableCastrate,-1*.@a;
15 if
16 (.@l
17 =105)
18 {
19 bonus2
20 bMagicAtkEle,Ele_Holy,10;
21 bonus2
22 bSkillAtk,"AB_ADORAMUS",25;
23 if
24 (.@l
25 =110)
26 {
27 bonus2
28 bMagicAtkEle,Ele_Holy,15;
29 bonus2
30 bMagicAddSize,Size_ALL,15;
31 if
32 (.@l
33 =115)
34 bonus2
35 bSkillAtk,"AB_ADORAMUS",15;
36 }
37 }