Dragonic_Slayer
1 .@r
2 =
3 getrefine();
4 if
5 (.@r
6 =2)
7 {
8 bonus
9 bMaxHPrate,.@r/2*3;
10 bonus
11 bMaxSPrate,.@r/2*3;
12 }
13 if
14 (.@r
15 =3)
16 {
17 bonus2
18 bSkillAtk,"RK_DRAGONBREATH",.@r/3*5;
19 bonus2
20 bSkillAtk,"RK_DRAGONBREATH_WATER",.@r/3*5;
21 }
22 if
23 (.@r
24 =9)
25 {
26 bonus
27 bDelayrate,-10;
28 }
29 if
30 (.@r
31 =11)
32 {
33 bonus
34 bLongAtkRate,10;
35 }